New!
Numeric rainbow and sun positioning
changed a great deal in version 4 of Bryce.
Use this tutorial only for Bryce 4. Bryce 3
users should refer to
Peter Sharpe's
Rainbows by Numbers.
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Get the most out of Bryce 4's
fractal terrains, including how to use the
tiling feature and how to work around the gap
problem.
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Build a
complex arch, where more than one material is
applied to the same lattice arch object using ABC
mode in the material lab.
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A tutorial on
using
pictures in materials, in answer
to an oft-asked question.
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The
Miracle Tree technique
uses a pair of intersecting symmetrical
lattice objects to make tree-like shapes.
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The
new tree tutorial
involves symmetrical lattice objects, ABC mode in the
material lab and the Deep Texture Editor. There is
a sample branch to download for study.
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Dragon Eyes and Alpha
Channels is about how to use alpha channel transparency
to create a glowing eye effect.
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The
Secret Texture Library
is a quick tour of the Material Lab pointing out some features
you may not have found yet. It also explains how to access the
Texture Library and how it can be used to help you compose new
materials.
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The ABCs of
Naturalistic Marbles discusses ABC mode in the material
lab, specifically geared towards creating marbled stone
materials.
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The first of two parts on roads, the
Flat Roads tutorial
covers the creation of roads which parallel a given
elevation along your Bryce terrains.
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The second of two parts on roads, the
Swooping Roads tutorial
covers the creation of roads which can go over hills and
through the valleys of your Bryce terrains.
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Clipart and Bryce talks about
using clipart as a source for creating Bryce objects with
symmetrical lattices.
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