By far, the most common question I get about my work is, "how did
you do the waves in Seacliff?" I'm afraid the answer has a
bit to do with luck. Below is a shot of the wireframe with one of
the several 'wave terrains' selected. To make the wave terrains, I
took the cliff terrain, copy-pasted it, inverted it in the terrain
editor and painted dark softly paralleling the coastline. Then I
squashed the terrain out quite flat and made sure it stuck partway
above and partway below the water plane. The wave terrains have a
material that is derived from but not the same as the material of
the water plane (more greenish instead of bluish, different
type/frequency of bump). I have not been able to reliably reproduce
this result, so good luck creating it on your own!
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